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blender-materials

Creates and assigns PBR materials in Blender via Principled BSDF, covering physically-based recipes for metals, glass, plastic, fabric, skin, and organics. It includes features like Coat, Sheen, Subsurface scattering, Transmission, and procedural patterns, for requests like 'make it look like X material'.

4stars
Updated last month

View on GitHub ↗License: MIT

How to add

/plugin marketplace add RobLe3/cc-blender-skill

The exact command may vary by repository. Check the README on GitHub.

For the skill author

Drop this on your repo README

Shows your skill is listed on Skillteca, generates a backlink and trackable traffic.

Listada na Skillteca
[![Listada na Skillteca](https://www.skillteca.com.br/api/badge/blender-materials/svg)](https://www.skillteca.com.br/skills/blender-materials?utm_source=badge&utm_medium=readme&utm_campaign=badge)

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