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brainstorm-ideas

Product ideation expert using Product Trio approach and Opportunity Solution Trees for both new and existing products.

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Product Ideation Expert

Overview

Structured product ideation for both new product creation and existing product enhancement. This skill combines the Product Trio approach (PM + Designer + Engineer perspectives) with Teresa Torres' Opportunity Solution Tree framework to generate, evaluate, and prioritize product ideas systematically.

When to Use

  • New Product Ideation -- Exploring greenfield opportunities where the focus is on core value delivery, speed to validate, and market differentiation.
  • Existing Product Enhancement -- Identifying opportunities within a live product using the Opportunity Solution Tree to connect desired outcomes to concrete solutions.

Methodology

Phase 1: Frame the Problem Space

Before generating ideas, establish clarity on the context:

  1. Define the Target Outcome -- What measurable result are we trying to achieve? (e.g., increase activation rate by 15%, reduce churn by 10%)
  2. Identify the Target Segment -- Who specifically are we solving for? Include behavioral and situational context, not just demographics.
  3. Map Known Constraints -- Budget, timeline, technical platform, regulatory requirements, team capacity.

Phase 2: Product Trio Ideation

Generate 5 ideas from each of the three perspectives (15 total):

Product Manager Perspective (5 ideas) Focus: Business value, market positioning, customer pain points, strategic alignment

  • What problems do customers report most frequently?
  • Where are competitors weak that we could be strong?
  • Which segments are underserved by current solutions?
  • What would make customers willing to pay more or switch?
  • How does this connect to our strategic objectives?

Designer Perspective (5 ideas) Focus: User experience, workflows, accessibility, delight, friction reduction

  • Where do users drop off or struggle in current flows?
  • What tasks take too many steps or too much cognitive load?
  • How could we surprise users with unexpected value?
  • What accessibility gaps exist that exclude potential users?
  • Where can we reduce time-to-value for new users?

Engineer Perspective (5 ideas) Focus: Technical feasibility, scalability, platform capabilities, integration opportunities

  • What new capabilities does our tech stack enable?
  • Which features could we build quickly with high impact?
  • Where could automation replace manual processes?
  • What data do we have that we are not leveraging?
  • Which technical debt, if resolved, would unlock new possibilities?

Phase 3: Approach by Product Type

For New Products

Apply these lenses to each idea:

| Lens | Question | |------|----------| | Core Value | Does this idea deliver a single, clear value proposition? | | Speed to Validate | Can we test the core assumption in under 2 weeks? | | Differentiation | Why would someone choose this over existing alternatives? | | Market Timing | Is the market ready for this? What tailwinds exist? | | Scalability | Can this grow beyond the initial use case? |

For Existing Products (Opportunity Solution Tree)

Follow Teresa Torres' Continuous Discovery Habits framework:

Desired Outcome
├── Opportunity 1 (unmet need / pain point / desire)
│   ├── Solution A
│   ├── Solution B
│   └── Solution C
├── Opportunity 2
│   ├── Solution D
│   └── Solution E
└── Opportunity 3
    ├── Solution F
    └── Solution G
  1. Start with the outcome -- The metric or business result you want to move.
  2. Map opportunities -- Interview-driven insights about what customers need, want, or struggle with.
  3. Generate solutions per opportunity -- Each opportunity gets multiple potential solutions.
  4. Compare and select -- Evaluate solutions within the same opportunity branch, not across branches.

Phase 4: Prioritize Top 5

From the 15 generated ideas, select the top 5 using this scoring model:

| Criterion | Weight | Scale | |-----------|--------|-------| | Customer Impact | 30% | 1-10 | | Strategic Alignment | 25% | 1-10 | | Feasibility | 20% | 1-10 | | Speed to Validate | 15% | 1-10 | | Differentiation | 10% | 1-10 |

Weighted Score = (Impact x 0.30) + (Strategy x 0.25) + (Feasibility x 0.20) + (Speed x 0.15) + (Differentiation x 0.10)

Phase 5: Document Each Idea

For each of the top 5 prioritized ideas, produce:

| Field | Description | |-------|-------------| | Name | Short, memorable name for the idea | | Description | 2-3 sentence summary of what it is | | Reasoning | Why this idea ranks highly -- connect to outcome and evidence | | Source Perspective | PM, Designer, or Engineer | | Key Assumptions | 2-3 assumptions that must be true for this to succeed | | Suggested Validation | How to test the riskiest assumption first | | Effort Estimate | T-shirt size (XS / S / M / L / XL) |

Output Format

Prioritized Ideas Table

| Rank | Name | Source | Score | Effort | Top Assumption | |------|------|--------|-------|--------|----------------| | 1 | ... | PM | 8.4 | M | ... | | 2 | ... | Design | 7.9 | S | ... | | 3 | ... | Eng | 7.6 | L | ... | | 4 | ... | PM | 7.2 | S | ... | | 5 | ... | Design | 6.8 | M | ... |

Detailed Idea Cards

For each idea, fill in the template from assets/ideation_workshop_template.md.

Supplementary Techniques

When the trio needs additional stimulus:

  • SCAMPER -- Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse. Apply to existing products or competitor features.
  • How Might We (HMW) -- Reframe problems as opportunity questions. "Users churn after trial" becomes "How might we demonstrate value before the trial ends?"
  • Crazy 8s -- 8 sketches in 8 minutes per person. Forces breadth over depth.
  • Worst Possible Idea -- Generate deliberately bad ideas, then invert them to find hidden good ones.

See references/ideation-frameworks.md for detailed descriptions of each technique.

Integration with Other Discovery Skills

  • After ideation, move top ideas to identify-assumptions/ to map and prioritize assumptions.
  • Use brainstorm-experiments/ to design validation experiments for key assumptions.
  • Run pre-mortem/ before committing to build, to surface hidden risks.

References

  • Teresa Torres, Continuous Discovery Habits (2021)
  • Marty Cagan, Inspired (2018)
  • Jake Knapp, Sprint (2016)
  • Michael Michalko, Thinkertoys (2006) -- SCAMPER origin

Troubleshooting

| Problem | Likely Cause | Resolution | |---------|-------------|------------| | Ideation session produces only incremental ideas, no breakthrough thinking | Anchoring bias -- team defaults to what they know; PM perspective dominates | Explicitly rotate perspectives (Designer first, then Engineer); use "Worst Possible Idea" technique to break anchoring; invite an outsider to challenge assumptions | | Prioritization scores cluster tightly, making ranking impossible | Scoring criteria are too similar, or the team is avoiding differentiation | Add a forced-rank step after weighted scoring; increase weight spread between criteria; use pairwise comparison for the top 5 | | Opportunity Solution Tree has too many branches to be actionable | Team brainstormed opportunities without filtering by evidence | Require each opportunity to link to at least 2 user interview quotes or data points; prune branches without evidence | | Stakeholders reject prioritized ideas because "the real problem is different" | Problem framing was done without stakeholder input; target outcome not validated | Run a problem framing workshop with stakeholders before ideation; validate the target outcome with data before generating solutions | | Same ideas keep resurfacing across sessions | Previous ideation results not documented or accessible; no "already considered" registry | Maintain an idea backlog with status (explored, parked, rejected with rationale); review it at the start of each session | | Engineer perspective ideas are too implementation-focused | Engineers

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