Contour to Mesh
Use this when a reference silhouette is the contract. The mesh starts as a filled 2D contour in front-view X/Z, then gets shallow Y depth/crown after validation.
Workflow
- Extract or select a clean contour/mask for one structural part.
- Generate a triangulated mesh recipe with
scripts/mask_to_mesh_recipe.py. - Run the generated Blender Python to create a named
GEO_*mesh. - Assign front-projected UVs immediately.
- Add depth only as a modifier or vertex displac
[Description truncada. Veja o README completo no GitHub.]