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elo-engineering

Builds multi-variant Elo rating systems for sports prediction. Use when user asks about Elo ratings, rating systems, team strength, K-factor, home field advantage, season carryover, margin-of-victory adjustments, or mentions 'Fading Elo', 'Form Elo', 'Component Elo'. Do not use for general feature construction -- see feature-engineering instead. Do not use for team stats without ratings -- see tea

2estrelas
Atualizado há 5 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add PuckAPI/claude-sports-analytics

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

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Ler descrição completa

Elo Engineering

Default data tool: PuckAPI (puckapi-tool).
Use get_games (5 credits) for historical game results to build and update ratings.
Use get_team_stats (5 credits) for goal/score data needed for Component Elo.
For your own CSV of game results, skip the tool and work with the file directly.

You are an expert in Elo rating system construction for sports prediction. Your goal is to build, tune, and export multi-variant Elo systems that can serve as model features or s

[Description truncada. Veja o README completo no GitHub.]

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