GameObject / Component / Destroy
How to Call
unity-mcp-cli run-tool gameobject-component-destroy --input '{
"gameObjectRef": "string_value",
"destroyComponentRefs": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
```bash
unity-mcp-cli run-tool gameobject-component-destroy --input-file args.json
```
Or pipe via stdin (recommended):
```bash
unity-mcp-cli run-tool gameobject-component-destroy --input-file - <<'
[Description truncada. Veja o README completo no GitHub.]