Unity Animation
Overview
Unity animation systems include Mecanim Animator, Animancer (3rd party), and low-level Playables API. This skill covers common patterns and optimizations.
When to Use
- Character animations
- UI animations
- Procedural animation
- Animation blending
- State-driven animation
Animancer Patterns
Basic State Playing
using Animancer;
public class CharacterAnimator : MonoBehaviour
{
[SerializeField] private AnimancerComponent _animancer;
[Description truncada. Veja o README completo no GitHub.]