Unity NavMesh Pathfinding
Overview
NavMesh provides AI pathfinding in Unity. This skill covers safe usage patterns to prevent the 30K+ pathfinding errors seen in production.
When to Use
- AI movement and navigation
- Enemy patrolling and chasing
- NPC pathfinding
- Dynamic obstacle avoidance
- Multi-agent navigation
Critical Safety Patterns
Graph Validation Before Query
using Pathfinding;
public class SafePathfinder
{
private readonly Seeker _seeker;
[Description truncada. Veja o README completo no GitHub.]