Unity Profiling
Overview
Unity provides comprehensive profiling tools for CPU, GPU, memory, and frame timing analysis. This skill covers instrumentation patterns and performance optimization workflows.
When to Use
- Identifying performance bottlenecks
- Tracking memory allocations
- Measuring frame times
- Implementing performance budgets
- Detecting hitches and stutters
ProfilerMarkers
Basic ProfilerMarker
using Unity.Profiling;
public class CombatSystem
{
p
[Description truncada. Veja o README completo no GitHub.]