Unity Editor Tools
Editor Scripting Overview
Editor scripts extend the Unity Editor with custom inspectors, windows, tools, and workflows. All editor code must either live in an Editor/ folder or be wrapped in #if UNITY_EDITOR / #endif -- this ensures editor code is stripped from runtime builds.
Unity 6.3 supports two GUI frameworks for editor extensions:
| Framework | Status | Entry Point | |-----------|--------|-------------| | UI Toolkit | Recommended | `CreateInspectorGUI(
[Description truncada. Veja o README completo no GitHub.]