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69.576 skills encontradas
dspy-mcp
Use when you need to connect DSPy agents to external MCP tool servers — databases, file systems, APIs, or any MCP-compatible service. Common scenarios - wiring MCP tools into a ReAct or CodeAct agent, discovering tools from an MCP server at runtime, converting MCP tools to DSPy tools, or building agents that use tools hosted on remote servers. Related - dspy-tools, dspy-react, dspy-codeact, ai-tak
unity-cinemachine
Guia do sistema de câmera Cinemachine do Unity 6 para câmeras virtuais, mistura, acompanhamento, FreeLook, tremores e câmeras controladas por estado. Abrange a API Cinemachine 3.x, baseado na documentação do Unity 6.3 LTS.
scene-create
Crie uma nova cena nos ativos do projeto. Use a ferramenta 'scene-list-opened' para listar todas as cenas abertas após a criação.
map-systems
Decompor um conceito de jogo em sistemas individuais, mapear dependências, priorizar a ordem de design e criar o índice de sistemas.
scene-save
Salva a cena aberta no arquivo de asset. Use a ferramenta 'scene-list-opened' para obter a lista de todas as cenas abertas.
resolve-gh-pr-comment
Resolve a specific GitHub PR review comment. Supports review thread comments (line-level) and issue comments (PR-level from bots). Handles copilot, gemini-code-assist, coderabbitai, cubic-dev-ai, before applying fixes. Can be used standalone or invoked from arc Phase 9.2 for individual comment resolution. Keywords: resolve, PR comment, review, bot feedback, GitHub.
inner-flame
Universal self-review protocol for all Rune teammates. Adapts checklist per agent role (worker, fixer, reviewer, researcher, forger, aggregator). Enforces completeness verification, hallucination detection, codebase rule compliance, and value assessment before any task can be marked complete. Use when: Any teammate is about to mark a task complete or send a Seal. Keywords: self-review, inner-flame
tools-unity-addressables
Padrões do Unity Addressables para carregamento de assets, gerenciamento de memória, contagem de referências e entrega de conteúdo remoto.
elicitation
Use when comparing multiple approaches, when a decision has security or architecture implications, when root cause analysis is needed, or when thinking needs structure. Provides 24 reasoning methods (Tree of Thoughts, Pre-mortem, Red Team, 5 Whys, ADR). Auto-loaded by plan, forge, and review commands for eligible sections. Keywords: structured reasoning, trade-off, decision, compare approaches, ri
generate-rosetta-stone-mappings
Natural-language intent naming the source dataset and what to map (e.g., "map dataset 12345 to Rosetta Stone", "evaluate the mappings on dataset N"). This skill takes no flags; it resolves the dataset and gathers context interactively. With no arguments, it asks which dataset to map.
skillmesh
Retrieve the most relevant SkillMesh cards from a registry and inject a Codex-ready context block before coding. Use when a task spans many domains and you want top-K routing instead of loading the full skill catalog.
bootstrap-project
Bootstrap a fresh or existing repo with nyann. TRIGGER when the user says "set up this project", "initialize git workflow", "bootstrap this repo", "scaffold this project", "ngyamm this repo", "use my <name> profile" / "apply the nextjs-prototype profile" (profile mode). ALSO trigger on "standard setup" / "usual stack" / "the usual setup" / "install all the standard hooks" / "give this repo the usu